Team Fortress 2 (Steam): Zombie Sniper, Zombie Pyro and Beacon changes (17 October 2026)
Details from the Team Fortress 2 (Steam) announcement dated 17 October 2026: Zombie Sniper, Zombie Pyro and Beacon changes.
The Team Fortress 2 update changes Zombie Sniper's Spit cooldown from 9 to 6 seconds. The interval between uses becomes shorter. These figures describe the cooldown, rather than an increase to damage or the duration of an effect.
Zombie Pyro's melee damage increases from 45 to 65. Sticky Spew applies a 20% movement slow, and standing in its puddles applies an additional 20% slow. The notes distinguish these two conditions; their percentages are not damage values.
Zombie Engineer beacons placed in tight spaces now relocate to the closest valid position instead of immediately breaking. This changes how placement is handled. Check the surrounding space when using the ability rather than assuming the beacon remains exactly where it was thrown.
The publisher says the update applies automatically when Team Fortress 2 is restarted. Finish the current session before restarting the game to receive it. These notes concern the Steam edition and do not indicate the availability of an Android APK.